Gamer Wager

A peer-to-peer esports wagering platform built to cut through a crowded market - designed to feel native to gaming culture while meeting the trust and compliance requirements of a real-money product.

Gamer Wager

A peer-to-peer esports wagering platform built to cut through a crowded market - designed to feel native to gaming culture while meeting the trust and compliance requirements of a real-money product.

CLIENT

Desap (2019)

Role

Design Manager

Service

Brand, App, CMS Design

CLIENT

Desap (2019)

Role

Design Manager

Service

Brand, App, CMS Design

CLIENT

Desap (2019)

Role

Design Manager

Service

Brand, App, CMS Design

Product Challenge.

Product Challenge.

Background.

I joined as Lead Designer at Desap, responsible for the full visual and UX direction - from brand identity through to high-fidelity interface design across iOS, Android and desktop.

The identity had to do two things simultaneously: signal credibility to a sceptical audience, and feel genuinely at home in competitive gaming. Most fintech-adjacent products default to either one or the other. GamerWager needed both.

UX / Product Thinking.

Brand direction was tested through user group sessions before any UI was finalised - ensuring the visual identity resonated with the target audience before anything went into build. Getting close to development early was a deliberate choice: custom API integrations and third-party peer-to-peer matching services were mapped before the interface was completed, so the design reflected what could actually be built.

Execution & Collaboration.

Led visual and UX direction across a team of five designers - each owning a defined product section while I maintained overall system coherence. 100+ screens across wagering flows, onboarding, challenge creation, profile management and community tools.

The product moved through a structured beta programme - closed group first, then expanding rollout - using each stage to validate assumptions and refine the experience before wider release.

Collaboration across: Brand, Development, CRM, Copywriting, QA.

Tools: Adobe XD · Figma · Miro

Outcome / Results.

Outcome / Results.

Successful beta to V1 launch with strong early adoption. A brand system and design language built to scale - flexible enough to accommodate new game integrations, features and partner additions as the product grew.